
So funny, I was a young IT professional in the late 70's/early 80's & bumped into that attitude when I was game shopping at 50+, several decades later. But now that's it's not interfering with her sex life, it's okay? She should have told him if he spied on her one more time she'd confiscate the binoculars and he'd never see them again. When it was affecting her love life MeeMaw told Sheldon not to spy on her. George and Mary are a couple of doormats when it comes to standing up to Connie and their own 10 year old. Parents can't always be the fun ones, nor should they be. But taking him out of school? Blowing off family dinners and his bedtime? That's taking spoiling the grandkid waaay too far. I don't have a problem with that, and yes, it's great that Sheldon and MeeMaw are so close.
They showed them spending hours playing the game. I know I'd have gotten a kick out of my own mother bonding with my son like that. Being close and having something special to share with his grandmother beats sitting at the table for dinner IMO. Maybe I'm just feeling sentimental today about my own "Meemaw" but that was a wonderful memory for Sheldon to have. I think if this is a once in awhile thing it's not a problem. I think there is an episode where Sheldon give the statistics about how much safer it is in the backseat than in the front. The first car seat law was passed in 1978 and they required in all states by 1985. I can’t remember the details but you could definitely save on the first Nintendo.


Although car seats existed when I was born, I rode shotgun in my mother’s arms on the way back from the hospital! Sheldon in the back seat of MeeMaw’s car. Could you really just stop and start a Nintendo like that, or was Meemaw just pausing the game and Sheldon’s direction-reading helped them get through on 1-3 lives without a learning curve? I did not have a 90s video game console, but they didn’t have nearly the capacity to save, did they? Were “solve the puzzle and figure stuff out with infinite lives” a thing yet, or were we still in the arcade-style games where once you ran the race or crashed or got shot or fell in the river or hit a ghost, you were done? On my 80s Texas Instrument part of the incredible sweat about getting to the upper levels was that if you lost your last life, you had to start a new game ALL over again from Level 1.
